Prerequisite: Venture Design I & II
Buildings things is fun and exciting. It’s good to get a little carried away- it helps keep up the excitement level. But it’s also good to make sure every single thing you invest in building is clearly attached to explicitly defined customer needs and behaviors. Where you’re not sure about something, it’s important to attach your implementation to clear assumptions that can be proven or disproven once you put the product in the hands of customers.
In this workshop, you’ll learn how to use agile user stories and prototypes/wireframes to make sure your product implementation is closely and explicitly tied to your understanding of what’s going to make your venture successful. You’ll also learn how to diagnose the UI elements your products needs and select comparables to discuss with your team so you don’t reinvent the wheel.
Prerequisite: Venture Design I & II
Buildings things is fun and exciting. It’s good to get a little carried away- it helps keep up the excitement level. But it’s also good to make sure every single thing you invest in building is clearly attached to explicitly defined customer needs and behaviors. Where you’re not sure about something, it’s important to attach your implementation to clear assumptions that can be proven or disproven once you put the product in the hands of customers.
In this workshop, you’ll learn how to use agile user stories and prototypes/wireframes to make sure your product implementation is closely and explicitly tied to your understanding of what’s going to make your venture successful. You’ll also learn how to diagnose the UI elements your products needs and select comparables to discuss with your team so you don’t reinvent the wheel.
read more
show less