Low-latency streaming is a big deal, and the Hls.js team wants to bring it to all video devs. But there's just one problem - how do we build something which works for everyone? In this talk I'll be walking through the ongoing LHLS standard and how you can help.
Join JW Player Team for networking, food, drinks, and interesting discussions post-Demuxed.
Low-latency streaming is a big deal, and the Hls.js team wants to bring it to all video devs. But there's just one problem - how do we build something which works for everyone? In this talk I'll be walking through the ongoing LHLS standard and how you can help.
Join JW Player Team for networking, food, drinks, and interesting discussions post-Demuxed.
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